Battle System

Battle Basics

Battle System

PVP System: In Rohan all characters can voluntarily engage in PVP beginning at Level 30. In order to engage in an attack with another player, you must hold control and select an ability or double click the desired player to attack.

The PVP system, along with Hit lists, is a battle system for enhanced amusement allowing each character 10 kills before entering Murder Status. To prevent from transforming into Murder Status after reaching kill count 10, kill count decreases in increments of 1 for every 1 hour of playtime elapsed. If all 10 kills are acquired, your character’s name turns red and character switches to Murderer mode whereupon guard NPCs stationed at Bindstones of each village will wage attack. If another player kills the character in Murderer mode, their kill count will not increase. In order to restore Normal mode from Murderer mode, character must not engage in PK or PVP for 10 hours of playtime. If a Murderer PKs or PVPs while in this mode, it will reset the counter and the Murderer will have to wait 10 hours from the last kill.

If races, other than Dhans. are killed when character is in Assassin mode, 30 times the EXPs of the monster at the same level as the character is acquired (killing characters already registered on Hit list exempt) inviting a more dynamic battle experience via free PVPs exceeding the exhilaration simple level-ups accord.

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