Human - Elves - Half Elves - Dhans - Dekan - Dark elf
- Unique Features: Has high magic defense and resistance and is also in charge of ranged-attacks using magic attacks and the role of healer. Classes consist of Healer (level 1-50), Priest (healing-class change), and Templar (attacking-class change).
- Weapons Used: Dagger, One-Handed Sword, One-Handed Mace, Wand, Staff
- Important Stats: Intelligence, Psyche
- Class:
(a) Priest
Priest class is considered important in parties because of their specialty in healing and protection using magic spells. Priests take on the role of using their skills to assist in the party members’ recovery, defense and also increase their vitality. They use staffs for magic attacks and have ability to prevent opponent’s movement and attacks.
(b) Templar
Templars belong to a class that is capable of melee physical attacks using mace. They have strong magic attacks, in addition to acting as a supporting healer. Just like Priests, they possess the ability to erase the opponent’s buff and debuffs and have exceptional capabilities in attack and defense by reflecting harmful skills (debuff and stun).
- Informative Tip: Beginners with low defense should use a wand and shield to increase defense. If defense is some-what high, it is more beneficial to use a staff to increase mana and hunt. Since a wand is not available after level 50, if you become a Priest, you can either use a staff, low level wand, or daggers or maces with level options, as shields are still allowed. If you become a Templar, you will also become specialized in using mace; this can be seen as the Paladin form. However, if you wish to play a particular priest character, use a staff for ranged attacks and use the control to switch to a mace.
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